app store
App Store Screenshot Sizes (2026): What's Required and What Scales
The required iPhone screenshot size is now 6.3-inch (1206×2622 or 1179×2556), plus iPad 13-inch if you support iPad. Full 2026 size table and upload fixes.
By Kyle Hurst ·
Most screenshot size charts online are a generation behind. In 2026, Apple requires at least one iPhone screenshot at the Dynamic Island medium-display size, the 6.3-inch class: 1206 × 2622 or 1179 × 2556 pixels in portrait (swap them for landscape). If your app runs on iPad, you also need a 13-inch iPad set at 2064 × 2752 or 2048 × 2732. Each size takes 1 to 10 screenshots as PNG or JPEG, with no alpha channel. Apple’s table also requires a large-display iPhone set, 6.9-inch (the one to make) or the older 6.5-inch, and App Store Connect scales your sets down to fill every other size.
Everything below comes from Apple’s screenshot specifications, checked on October 21, 2026. If you just want finished images, our App Store screenshot generator starts on the 6.3-inch size and exports every size you add.
App Store screenshot sizes at a glance
Apple doesn’t use inch names on its spec page. It groups iPhones by display type (“iPhone with Dynamic Island (medium display)” and so on). The inch labels in the first column are the shorthand most developers and tools use.
| Display | Apple’s name | Portrait (px) | Status |
|---|---|---|---|
| iPhone 6.3″ | Dynamic Island, medium display | 1206 × 2622 or 1179 × 2556 | Required for iPhone apps |
| iPhone 6.9″ | Dynamic Island, large display | 1320 × 2868, 1290 × 2796 or 1260 × 2736 | Required unless you provide 6.5″ (recommended, see below) |
| iPhone 6.5″ | Face ID, large display | 1284 × 2778 or 1242 × 2688 | Required if you don’t provide 6.9″ |
| iPhone Duo (inner) | iPhone Duo, inner display | 2007 × 2853 | Optional now; required from April 2027 on the iOS 27.1 SDK |
| iPhone Duo (outer) | iPhone Duo, outer display | 1398 × 2034 | Optional now; required from April 2027 on the iOS 27.1 SDK |
| iPhone 6.1″ | Face ID, medium display | 1170 × 2532, 1125 × 2436 or 1080 × 2340 | Optional, scaled |
| iPhone 5.5″ | Home button, large display | 1242 × 2208 | Optional, scaled |
| iPhone 4.7″ | Home button, medium display | 750 × 1334 | Optional, scaled |
| iPad 13″ | 13-inch display | 2064 × 2752 or 2048 × 2732 | Required if your app runs on iPad |
| iPad 12.9″ | 12.9-inch display | 2048 × 2732 | Optional, scaled from 13″ |
| iPad 11″ | 11-inch display | 1668 × 2420, 1668 × 2388, 1640 × 2360 or 1488 × 2266 | Optional, scaled from 13″ |
| Mac | Mac | 2880 × 1800, 2560 × 1600, 1440 × 900 or 1280 × 800 (16:10, landscape) | Required for Mac apps |
| Apple TV | Apple TV | 3840 × 2160 or 1920 × 1080 | Required for Apple TV apps |
| Apple Vision Pro | Apple Vision Pro | 3840 × 2160 | Required for visionOS apps |
For landscape, swap width and height: 2622 × 1206 for 6.3-inch, 2752 × 2064 for the 13-inch iPad. Apple lists a landscape size for every iPhone and iPad row. Older devices (4-inch and 3.5-inch iPhones, 10.5-inch and 9.7-inch iPads) are still on Apple’s page too, and they’re scaled from the next size up.
Apple Watch apps need their own set at one of the watch sizes: 422 × 514 (Ultra 3 and Ultra 4), 410 × 502 (Ultra and Ultra 2), 416 × 496 (Series 10 to 12), 396 × 484 (Series 7 to 9), 368 × 448 (Series 4 to 6 and SE) or 312 × 390 (Series 1 to 3). Apple says you must use the same watch size across every localization.
What changed: 6.3-inch is the required iPhone size
For a few years the standard advice was “make 6.5-inch screenshots and you’re done.” That’s out of date. Apple’s “Required device sizes” section now reads, word for word: “iPhone: At least one screenshot for iPhone with Dynamic Island (medium display).” That’s the 6.3-inch class: iPhone 14 Pro through iPhone 18 Pro, including the base iPhone 15, 16 and 17.
The large-display set is where Apple’s page gets a little muddy. The top-line list names only the medium display. But the 6.5-inch row carries its own requirement: “Required if app runs on iPhone and screenshots for iPhone with Dynamic Island (large display) aren’t provided.” Read literally, that means you need a 6.9-inch set, or a 6.5-inch set in its place, in addition to 6.3-inch. Apple also says each large size falls back to scaled screenshots from the other one.
Apple doesn’t spell out what App Store Connect does if you upload 6.3-inch alone. Our advice: ship 6.3-inch and 6.9-inch. It costs you one more export, it satisfies the strictest reading of the table, and the 6.9-inch phones (Pro Max, Plus and iPhone Air) are where a cramped layout shows most.
iPad: only if your app runs on iPad
The iPad requirement is conditional: “At least one screenshot for iPad 13-inch display,” if your app supports iPadOS. Apple lists the size against the iPad Pro (M5, M4, and the 1st and 3rd through 6th generations) and the iPad Air with M2, M3 or M4.
Check your build settings before you skip it. An iPhone-only target doesn’t need iPad screenshots, but a universal app does, even if the iPad layout is just your iPhone UI stretched out. And as our App Store rejections guide points out, reviewers do test the iPad layout, so a universal app with an untested iPad UI risks a rejection.
iPhone Duo screenshots
Apple’s table now starts with the iPhone Duo, which has an inner display (2007 × 2853) and an outer display (1398 × 2034). Apple’s note says: “Starting in April 2027, screenshots will be required for any app using the iOS 27.1 SDK or later.” When you do submit them, your product page shows a badge saying the app is optimized for iPhone Duo.
So for now they’re optional. They’ll become required once you build with the iOS 27.1 SDK after April 2027, not on a fixed date for every app. Apple’s Upcoming Requirements page didn’t list this yet when we checked, so keep an eye on it.
How scaling works (and which sizes you can skip)
Apple’s rule is short: “If your app’s user interface is consistent across multiple device sizes and localizations, you only need to provide screenshots for the highest required resolution. App Store Connect automatically scales them down for smaller device sizes.”
Each row in the spec table names a fallback. The 6.1-inch Face ID size uses scaled 6.3-inch screenshots. The 5.5-inch uses 6.1-inch, the 4.7-inch uses 5.5-inch, and so on down the chain. On iPad, 12.9-inch and 11-inch use the 13-inch set. In practice:
- You can skip every iPhone size below 6.3-inch, every iPad size below 13-inch, and Duo until it applies to you.
- You shouldn’t skip 6.3-inch (required), a large-display set (6.9-inch or 6.5-inch), or 13-inch iPad if you support iPad.
- Upload a specific size anyway when scaling would hurt. Apple lets you “upload specific screenshots and app previews tailored to each device size and localization.” A good example is a 4.7-inch home-button set for an app whose UI changes a lot on small screens.
To see or override the scaled versions, open your version page in App Store Connect and choose View All Sizes in Media Manager. Apple notes that when you remove a screenshot, “it’s also removed for all other display sizes using scaled versions,” so check the smaller sizes after you reorder or delete.
Apple says you can submit new screenshots for review when your app has one of these statuses: Prepare for Submission, Invalid Binary, Rejected, Metadata Rejected or Developer Rejected.
How many screenshots, and which ones matter
Every size takes at least 1 and up to 10 screenshots. You can also add up to three app previews (videos). The first few slots do most of the work. Apple’s product page guide says that “depending on the orientation of your screenshots, the first one to three images will appear in search results when no app preview is available.” Apple doesn’t say exactly how many show for each orientation, so assume a landscape set gets fewer of them on screen.
That makes the first three your search listing, not just the top of your product page. Lead with the main thing the app does, and make each screenshot after that cover one benefit. Keep the app UI front and center. Guideline 2.3.3 says screenshots “should show the app in use, and not merely the title art, login page, or splash screen,” and screenshots without real app UI are a common cause of metadata rejections.
On iOS 27, the product page header and search result spots can also show dedicated artwork. That’s a separate asset with its own sizes, covered in our iOS 27 header and search image guide and built by the App Store header and search image generator. Devices on older iOS versions still show your screenshots there, so you need both.
Common upload errors and how to fix them
Wrong dimensions. App Store Connect only accepts the exact pixel sizes in the table. 1206 × 2621 fails just like 1080 × 1920 does. This usually happens when an image is cropped by hand, exported at the wrong scale (1x instead of 3x) from a design tool, or resized without keeping the exact target size. Check the real pixel size with our image metadata viewer before you upload. If it’s slightly off, re-export from the source at the exact size rather than stretching it.
Right size, wrong slot. A 1320 × 2868 image is valid, but only in the 6.9-inch slot. Drop it into the 6.3-inch slot and App Store Connect rejects it. Each size has its own slot in Media Manager, so match files to slots.
Mixed orientation. Portrait and landscape are both allowed, but each file has to match one of the listed sizes in one orientation. A landscape screenshot is 2622 × 1206, not a portrait image rotated inside a 1206 × 2622 canvas.
Alpha channel. Apple says “images can’t include alpha channels or transparencies.” This catches people because a PNG can have an alpha channel even when every pixel is fully opaque. Browser canvas exports and many design tools save PNGs that way by default. Re-export as an RGB PNG (sometimes labeled 24-bit) or as a JPEG, or flatten the image and turn off transparency when you save. Our header image guide explains the same trap in more detail.
Wrong format. Only .jpeg, .jpg and .png are accepted. HEIC from an iPhone camera roll, WebP and screenshots exported as PDF all need converting first.
Too many. An 11th screenshot won’t upload. Ten is the cap per size and localization.
One quick way to get the right dimensions: a screenshot taken on one of the devices Apple lists for a size, or in the matching Xcode Simulator, is usually already the right size. Framed marketing screenshots are another story, because they’re designed on a canvas, and that canvas has to match the target size exactly.
Making the set with our generator
The App Store screenshot generator is built around the sizes above:
- It starts on the required size. The iPhone tab opens on 6.3-inch at 1206 × 2622, and the iPad tab on 13-inch at 2064 × 2752. A Mac tab covers the 16:10 sizes.
- You add the other sizes as you need them. 6.9-inch, 6.5-inch, both iPhone Duo displays, and the older iPhone and iPad sizes under “More sizes.” A new size starts as a copy of the required one, so you design once and adjust.
- Pre-flight checks flag a missing required size, follow the literal reading of Apple’s table by flagging an error when you have neither 6.9-inch nor 6.5-inch (and suggesting 6.9-inch), and warn about other-platform mentions, pricing or low text contrast.
- Every export is an RGB PNG with no alpha channel, in exactly the listed pixel size, with portrait or landscape per size. It caps each size at 10 screenshots and numbers the files in upload order.
- It runs in your browser. The ZIP has one folder per size, ready to drag into the matching slot.
It doesn’t cover Apple Watch, Apple TV or Vision Pro sets yet. Use the sizes in the table above for those.
Shipping on Google Play too
Google Play works differently: phone screenshots can be anywhere from 320 to 3840 px per side, as long as the long side is no more than twice the short side, so a raw 6.9-inch iPhone capture is too tall. Our Google Play listing graphics guide covers it, and the Google Play screenshot generator uses the same editor as the App Store tool. If it’s your first Play launch, read up on the 12 testers for 14 days rule before you plan a release date.
Before you hit Submit for Review on iOS, run through the App Store submission checklist. Screenshots are just one item on it.